Firearms are common at this time. Masterwork firearms are available and ammunition can be found in most large cities. At this point no one has managed to successfully enchant a firearm, so magic firearms do not exist. Other than changed here firearms follow the rules in Ultimate Combat.


RifleCostDmgCriticalRangeMiss FireCapacityWeightType
Rifle-Bolt Action200 gpe1d10x480’1312 lbs.B&P
Rifle-Carbine150 gpe1d8x470’1110 lbs.B&P
Rifle-Repeating300 gpe1d8x460’21010 lbs.B&P
Rifle-Bolt ActionThe rifle is a more powerful longer ranged firearm. It requires two hands to operate.
Rifle-CarbineThe carbine is a shorter barreled version of the standard rifle. It trades longer range for the ability to use the rifle in confined areas and from horseback.
Rifle-RepeatingThe repeating rifle is the most advanced firearm currently available in Teluria. The repeating rifle uses a lever action to allow a high rate of fire. It has only recently started to appear in Telious and is still considered a myth by most people.


ShotgunCostDmgCriticalRangeMiss FireCapacityWeightType
Shotgun100 gpe1d8x220’1-2112 lbs.B&P
Shotgun-Double Barreled200 gpe1d8x220’1-2215 lbs.B&P
Shotgun-Repeating300 gpe1d8x220’2615 lbs.B&P
ShotgunThe shotgun fires in a 30-foot cone when firing pellets, and has a 20-foot range increment when firing a bullet (often called a slug). A shotgun uses metal cartridges (loaded with either a bullet or pellets) as ammunition.
Shotgun-Double BarreledThe twin-barreled shotgun can be shot either one barrel at a time, or both together as one attack. A double shot that fires bullets is inaccurate, and takes a –4 penalty on both attacks. A double shot that fires bullets targets only a single creature and increases the damage of each barrel to 2d6 points (Small) or 2d8 points (Medium) for a total of 4d6 or 4d8 points.
Shotgun RepeatingThe repeating shotgun fires in a 30-foot cone when firing pellets, and has a 20-foot range increment when firing a bullet (often called a slug). The repeating shotgun uses the action from the repeating rifle that allows a higher rate of fire.


PistolCostDmgCriticalRangeMiss FireCapacityWeightType
Single Action Heavy Revolver150 gpe1d10x420’155 lbs.B&P
Single Action Revolver100 gpe1d8x420’164 lbs.B&P
Double Action Revolver200 gpe1d6x330’163 lbs.B&P
Derringer75 gpe1d4x310’121 lbs.B&P
Single Action RevolverThis is the most common firearm in Teluria. The wielder must pull the hammer back before each shot. This limits the firearms rate of fire, but makes it more accurate.
Heavy RevolverThe single action heavy revolver is the most powerful handgun yet seen in Teluria. The recoil of this weapon is so strong that anyone firing it with less than 12 strength can only fire this revolver every other round.
Double Action RevolverThis is the newest revolver in Teluria. The trigger both pulls the hammer back and releases it. This gives the weapon a higher rate of fire, but it can be less accurate and uses less powerful rounds then other revolvers. It is still rare and has not spread far from Telious.
DerringerA small concealable handgun. The Derringer is a single action firearm that holds two rounds. It provides a +4 bonus to Sleight of Hand checks to conceal a Derringer.


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